PIXELIGHT

NovaStar MX30: commissioning the 6.5 Mpx COEX controller

Set up the NovaStar MX30 controller: HDMI/DP/SDI inputs, 10-port Gigabit network, 10G optical ports, three layers, LCD screen and VMP control, step by step.

COEX controllers — studio and esports

The MX30 is the mid-range COEX controller, built for studios, xR sets and mid-size esports stages up to 6.5 million pixels.

The NovaStar MX30 belongs to the COEX series of all-in-one controllers, sitting just below the MX40 Pro. It targets mid-size installations that need a reliable controller able to mix several video sources and drive an LED wall without stacking extra boxes in the rack: production studios, content-format xR sets, esports stages, high-end meeting rooms.

Its loading capacity reaches 6.5 million pixels, spread across ten Gigabit Ethernet ports, complemented by two 10 Gbps optical ports for long-distance links to a remote receiving rack. This architecture clearly sets it apart from the MX40 Pro, which reaches 9 million pixels over twenty Ethernet ports and manages one additional layer.

This tutorial follows the order of a real commissioning job: identifying the available inputs, wiring the Gigabit network and optical links, managing the three layers, configuring from the LCD screen, then supervising through VMP. Every figure quoted comes from the official MX30 specifications sheet (revision V1.5.0, 15 August 2025).

1. What the MX30 is for, and which projects need it

The MX30 suits organisations running a studio- or esports-format LED wall without reaching the surface area of the largest broadcast sets. Its dual 3G-SDI inputs with loop through receive a professional video feed, while its HDMI 2.0, HDMI 1.4 and DisplayPort 1.1 inputs cover a production desk's usual sources: gaming PC, streaming control room, graphics workstation.

Unlike the CX40 Pro, aimed at high-end broadcast and xR work, the MX30 remains a versatile controller designed for teams running a single wall or a small fleet, with a three-layer capacity sufficient to build a scene combining a main video, a graphic overlay and an information ticker.

Always count your real pixels before choosing between the MX30 and the MX40 Pro: a 6-million-pixel wall fits on an MX30 but leaves almost no room for growth if the client plans to extend the screen.

2. Official technical specifications

The table below reproduces the figures published in the MX30 V1.5.0 specifications sheet. They set the limits to respect from the cabling stage onward: number of inputs, maximum resolution per source type and overall loading capacity.

NovaStar MX30 — official specifications sheet V1.5.0
SpecificationValue
Video inputs1 × HDMI 2.0 (loop through), 1 × HDMI 1.4 (loop through), 1 × DP 1.1, 2 × 3G-SDI (loop through)
Input colour depth8 and 10 bit
Max HDMI 2.0 resolution4096 × 2160 @ 60 Hz
Max HDMI 1.4 / DP 1.1 resolution4096 × 2160 @ 30 Hz
Max 3G-SDI resolution2048 × 1080 @ 60 Hz
Network outputs10 × Gigabit Ethernet
Loading capacityUp to 6.5 million pixels
Optical ports2 × 10 Gbps
Audio1 × digital SPDIF
Layers3
Dimensions482.6 × 94.2 × 466.7 mm
Net weight7.2 kg
Ingress protectionIP20
Control softwareVMP (Vision Management Platform)
CertificationsCE, RoHS, FCC, IC, UL, CB, PSE

Respect the maximum resolution specific to each input type: an HDMI 1.4 or DisplayPort 1.1 source is capped at 4096 × 2160 at 30 Hz, versus 60 Hz for HDMI 2.0. A source exceeding this limit will not display correctly.

3. Hardware check before commissioning

Before racking the unit, check the MX30 chassis, the power cord and the wall configuration documentation supplied by the panel manufacturer. Given its net weight of 7.2 kg and dimensions of 482.6 × 94.2 × 466.7 mm, plan a well-ventilated rack slot and a support suited to the unit's depth.

Also prepare network cables for the ten Gigabit Ethernet outputs, an optical fibre if a remote receiving rack is planned, and a computer with VMP installed for configuration and supervision.

4. Wiring the video inputs

The MX30 offers four input families: HDMI 2.0, HDMI 1.4, DisplayPort 1.1 and two 3G-SDI ports, each with loop through to duplicate the signal to a monitoring display. The choice of input depends directly on the expected resolution and refresh rate: only the HDMI 2.0 input reaches 4096 × 2160 at 60 Hz, the other video inputs staying capped at 30 Hz or at a lower resolution for SDI.

On an esports stage, the DisplayPort 1.1 input usually receives the gaming PC feed, while HDMI 2.0 handles the broadcast desk. On a studio set, the two 3G-SDI inputs cover a standard video control room's needs, with a native resolution of 2048 × 1080 at 60 Hz sufficient for most productions of this scale.

If your esports stage needs a 4K 60 Hz PC feed with no compromise, reserve the HDMI 2.0 input for that source: the MX30's DisplayPort 1.1 does not exceed 30 Hz at that resolution.

5. Gigabit network and 10G optical ports

The MX30's ten Gigabit Ethernet ports share the total 6.5 million pixel load toward the receiving cards. On a mid-size wall, this leaves a comfortable margin per port, making it easy to balance the load between the wall's left and right sections or across several walls in the same set.

The two 10 Gbps optical ports come into play once the distance between the control room and the LED wall exceeds the practical reach of copper, for example in a large meeting room or a set where the controller stays in a remote technical control room. They avoid running several heavy network cables over a long distance, at the cost of a receiving rack fitted with the matching optical module.

Do not overload a single Gigabit port with too dense a wall section: beyond its capacity, image artefacts appear well before the overall 6.5 million pixel limit is reached.

6. Managing the three display layers

The MX30 manages three simultaneous layers, letting you build a scene with a main background video, a graphic overlay in the foreground and an information band or logo on top. That is one layer fewer than the MX40 Pro, a gap worth factoring in if the project needs a more complex screen composition.

Layer management is done through the front LCD screen or through VMP for finer control. Since specifications revision V1.4.0, the parameter formerly named 'Layer Setting' on the LCD screen has been renamed 'Layer Parameters' and turned into a read-only display: layer changes must now go through VMP or the dedicated configuration software rather than directly from the front screen.

If your team is used to editing layers directly on the controller's LCD screen, check the firmware version: from V1.4.0 onward, that setting is only accessible through VMP.

7. Configuring from the front LCD screen

The front LCD screen allows quick configuration with no computer: selecting the active source, checking the network address, reading the status of the Gigabit ports and optical links. It is the first-line tool for a quick control-room intervention, especially when switching sources during a live show.

For more advanced settings — fine load balancing across the ten ports, layer configuration from V1.4.0 onward, saving presets — VMP remains the reference tool, with the added benefit of duplicating a validated configuration across several MX30 units in the same fleet.

8. Control and supervision through VMP

VMP centralizes control of several COEX controllers, including a mixed fleet of MX30 and MX40 Pro units. It lets you build scenes, manage layers now reserved to the software since V1.4.0, monitor the status of the ten Gigabit ports and the two optical links, and apply a shared configuration across several controllers.

For an esports or studio fleet spanning several rooms equipped with MX30 units, VMP simplifies maintenance by offering a single view of each controller's network status, avoiding site visits for a simple link status check.

9. MX30 or MX40 Pro: deciding quickly

Both controllers share the same all-in-one COEX philosophy but target different wall sizes. The choice mainly comes down to loading capacity, the number of network ports and the number of available layers, three criteria to weigh against the wall's real surface area and the expected complexity of the screen composition.

CriterionMX30MX40 Pro
Loading capacity6.5 million pixels9 million pixels
Ethernet ports1020
Layers34

Keep the MX30 for mid-size walls with no near-term extension planned. As soon as a client mentions a future wall extension or a composition needing more than three layers, point them to the MX40 Pro.

10. Troubleshooting common issues

Most MX30 incidents come down to a source resolution mismatched with the chosen input, an unbalanced load across the Gigabit ports, or an attempt to edit layers from the LCD screen on firmware V1.4.0 or later. The table below lists the priority checks.

SymptomLikely causeAction
Source not displayed correctlyResolution above the limit of the input usedCheck the input's resolution limit and adapt the source
Wall section showing artefactsOverloaded Gigabit portRebalance the load across the ten ports
Layer setting unavailable on the LCD screenFirmware V1.4.0 or laterAdjust layers through VMP
Unstable optical linkNon-compliant 10 Gbps moduleReplace with a transceiver certified for the stated throughput

Commissioning procedure

  1. Check the hardware delivered

    Verify the MX30 chassis, the power supply, and retrieve the cabinet configuration file from the panel manufacturer.

  2. Wire the video inputs

    Connect HDMI 2.0, HDMI 1.4, DisplayPort 1.1 or 3G-SDI sources depending on the expected resolution, enabling loop through if visual monitoring is needed.

  3. Deploy the Gigabit network and optical links

    Balance the load across the ten Gigabit Ethernet ports and connect a remote receiving rack through the 10 Gbps optical ports if needed.

  4. Set up the three layers

    Build the scene with the background video, the graphic overlay and the information band, going through VMP if the firmware is V1.4.0 or later.

  5. Configure from the LCD screen

    Select the active source, check the network address and verify the status of the Gigabit ports and optical links.

  6. Supervise through VMP

    Register the controller in VMP, group the MX30 units of a given studio or esports room, and check the network status.

Frequently asked questions

What is the maximum loading capacity of the MX30?

Up to 6.5 million pixels, spread across ten Gigabit Ethernet ports, according to the official V1.5.0 specifications sheet.

What is the difference between the MX30 and the MX40 Pro?

The MX30 reaches 6.5 million pixels over ten Ethernet ports and three layers, versus 9 million pixels, twenty ports and four layers for the MX40 Pro.

Does the MX30 support a 4K 60 Hz signal?

Only through the HDMI 2.0 input, which reaches 4096 × 2160 at 60 Hz. The HDMI 1.4 and DisplayPort 1.1 inputs cap at 30 Hz at that resolution.

Why did the layer setting disappear from the LCD screen?

Since specifications revision V1.4.0, the 'Layer Setting' parameter was renamed 'Layer Parameters' and turned read-only on the LCD screen; changes must now go through VMP.

Does the MX30 have optical links?

Yes, two 10 Gbps optical ports, useful for connecting a remote receiving rack without running several heavy network cables over a long distance.

What weight should be planned for in the rack for the MX30?

The controller weighs 7.2 kg net for dimensions of 482.6 × 94.2 × 466.7 mm, to factor into the rack support and ventilation.

Official documentation

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